Thursday, September 4, 2014

Kaiser Sigma Technical Specifications


Height: 54 Feet (16 Meters)
Weight: 8 Metric Tons
Powerplant: Orgone Energy Reactor
Power Output: Theoretically Limitless

--Weapon Systems--

Kaiser Blaster
A long-ranged beam rifle, it may not be fired while the Kaiser Sigma moves in for close combat. It can fire short bursts, or extended Energy blasts.

Kaiser Sword
The rifle becomes a double-edged sword, where the edges of the weapon become solidified energy. This attack can also be used against a group of enemies in a line, if they are within close range of each other.

Kaiser Claw
The Kaiser's transformable shield becomes a large grappling claw powerful enough to crush enemies in its grasp.

Kaiser Cannon
This is a Wide Area of Effect weapon, a weapon capable of striking multiple non-adjacent targets, that has the same caliber as a starship's main weapons array. Two shoulder cannons mounted on the Kaiser, along with a third cannon, on its chest area, fires a wave of Energy at its targets.

Kaiser Blaster EX
The Kaiser extracts ambient energy from its surroundings, and brings out its rifle, trapping the enemy with a stream of energy, solidifying the enemy. The rifle is thrown up, the Kaiser opens the third cannon in its chest area and flies up, connecting the rifle to the cannon directly, and fires a destructive energy blast at the entrapped unit, resulting in a cataclysmic explosion

Kaiser Sword EX
The Kaiser extracts ambient energy from its surroundings, and pulls out its rifle. The barrel of the weapon opens, and a solid boardsword made of pure energy is produced, roughly 8 meters tall. The Kaiser dashes in, first delivering a horizontal slash, knocking the enemy far and away. The Kaiser then chases the enemy and finishes with a thunderous vertical slash, shattering the oversized energy blade. The barrel of the rifle retracts to its original position, and the enemy unit explodes, unable to withstand the force of the attack.

Kaiser Claw EX
The Kaiser's transformable arm becomes a large grappling claw. It extracts ambient energy from its surroundings, and dashes in for the attack. With the enemy in its grasp, the Kaiser throws the unit away, and creates solid energy-based copies of itself, which fly off and grapple the enemy. The clones then turn into a prison made of energy around the enemy, allowing the Kaiser to accelerate to great speeds and cut the prison and the enemy inside in half using a solid, claw coated in energy.

Tuesday, April 8, 2014

My entry for the BranFlakes Farewell Literary Challenge

Captain Zolaria was walking to the upper command levels of Earth Spacedock with her mind set on a mission. A fair woman aged around her early thirties, she always got looks for her Silver Hair, and even more looks for her pitch black retinas and her blood red Irises.

As Zolaria made her way towards the recently Retired Admiral Brandon "BranFlakes" Felczer's office, she was reminiscing on how they had never truly gotten along, and she had hoped that perhaps they could at least part on amicable terms before he departed to begin his long journey.

'For the most part, it looks the same as I remember', she realized. The only major differences was that the Admiral was putting several belongings into large storage boxes for transport to his special warp ship, which had been christened the Phoenix Mk II, in honor to the original ship that initiated Earth's First Contact.

'Here goes nothing.' she thought, knocking on the doorway.

He turned his head over to her, and was a bit suprised.

"Captain Zolaria.", he stated with a straight tone of voice.

"Admiral.", I replied, with an equally straight tone. "Permission to speak freely?"

After thinking it over for a second, he simply replied, "Granted."

'Here goes.' "Brandon, although our personalities have clashed in our careers in StarFleet, and we have had alot of arguments, which even lead to you having my ship pulled off of your division and reassigned to Sector Patrol, I just wanted to apologize for everything that happened, and wish you well on your journey into the great unknown with the Mk II." I offered my hand, hoping that he would take it.

Putting a model of his earlier posting, one of the newer Avenger-Class ships down, Brandon calmly walked over and took my hand, shaking it in a firm grip.

"Thank you Zolaria. Although we never got along, I hope to see you again sometime. I'll keep an eye out for the Tesadora Advent during my journey, maybe we can get together and have a game of fizzbin." After releasing my hand, he stepped back. "I gotta get back to this. This will be Captain McNesby's office tomorrow, after all."

With a small smile, I replied, "No problem. Safe journey, Brandon."

With all said and done, I returned to my ship, feeling a great weight lifted off of my shoulders.

THE NEXT DAY

After assembling the crew in the ship's large cargo bay, I had the main viewer there with Brandon's ship, being escorted out of the system by the Enterprise.

As it passed by, I turned to my Comm Officer. "K'Rona, open a channel to the Mk II."

K'Rona, the Half-Klingon Communications Officer typed in a few keys and replied, "Channel is open Captain."

With that, I tuned to the crew. "CREW! ATTENTION!"

With a loud, resounding snap, the crew instantly came to attention.

My next order was a simple one. "SALUTE!"

As we watched the Enterprise & Mk II leave orbit, we kept our salute.

When the ships had warped out, I called out "At Ease. Crew, remember that man. He stood toe to toe with the Klingons, the Borg, the True Way, the Voth, the Undine, and the Iconians. although he is gone, he will NEVER be forgotten." a pause, then "Dismissed."

As the crew filed out to begin the day, I continued to stare out at the stars, hoping that someday, our paths would cross again, and maybe, just maybe I could finally beat him at Fizzbin.

Sunday, March 16, 2014

A Proposal: Making Fleet Ships more unique compared to C-Store Ships.

When you look at a fleet ship, the main things you see are:

-It has 10% More Hull.
-It has 10% More Shields.
-It has an extra console slot.
-Some of them have one BOff station changes.

In my opinion, this does not seem to be much of a benefit to purchase these ships. Now, I am not saying that the Developers dropped the ball here, but the did miss one major opportunity to make them more diverse compared to C-Store ships: Rolling the Ensign BOff Station into another existing station.

Let's use the Reconnaissance Science Vessel (Luna Class) as an example:
Commander Science, Lt Commander Science, Lt Tactical, Lt Engineer, Ensign Tactical.

As a comparison, the Deep Space Science Vessel:
Commander Science, Lt Commander Science, Lt Tactical, Lt Engineer, Ensign Engineer.

The Fleet Versions could be made more appealing by making the following changes:
Fleet Luna:
Commander Science, Lt Commander Science, Lt Commander Tactical, Lt Engineer.

Fleet DSSV:
Commander Science, Lt Commander Science, Lt Tactical, Lt Commander Engineer.

What this does is introduce new playstyles to the fleet ships without compromising anything major in their gameplay roles.

The Fleet Luna, for example, can now slot "Torpedo Spread 3" for more Crowd Control usage with a torpedo such as a Chroniton or Gravimetric.

The Fleet DSSV can now slot "Emergency Power to [System] 3", or "Engineering Team 3", for more healing, thus helping out players who like to use a DSSV for shield Tanking.

I hope the Developers take a look at this proposal and give some feedback or at least give it some serious thought. Because I tell you, if this actually happened, I would buy lots of fleet modules for my characters.

burstdragon323

Introduction

Welcome everyone to the BurstBlog. Here I willbe posting my thoughts on things of note in Star Trek Online, a MMORPG created by Cryptic Studios.